We’re getting into a little bit of math today, which we’ll need to in order to understand some fundamentals in…
Tag: Unity
TC – Changing the Game
So way back when I first started working on Trading Company, I talked about The Importance of Clean Code. I…
TC – Working Around MonoBehaviour
So I did a lot of rewriting of code this week, to make it cleaner and easier to use, especially…
TC – Terrain Generation The Game
Last time I talked about creating the mesh in Unity, and all the troubles that came with it. The next…
TC – Terrain Generation Unity Implementation
So last time I talked about how I learned about the Voronoi algorithm to create the terrain generator in a…
TC – Terrain Generation Algorithm
So when I actually had power and internet this month, I was working on a terrain generator for Trading Company.…